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Unread 02-25-2008, 07:07 PM   #248
Agaxal
Server: Unrest

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Join Date: Oct 2005
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The whole 45-60 problem:Perma/Sol Eye/CT is good until 50 or so, but even then the groups are few far between, probably just because of travel time.Once you hit 50, its rough.  DoF dungeon loot is horrible in general, and most people dont bother with any of this stuff and just level to at least 60 to hit areas like SOS.Instances (in approx. order of difficulty)1) The Hidden Cache.  Decent, accessible, but absolute junk drops.  Usually 4-5 named which is nice for a small area.2) Vault of Dust.  Kind of tucked away in Clefts, but only 3 named with endless hordes of trash.  At least you can invis through them.  Again, junk loot though.3) The Sanctorium.  Most have never even heard of this hidden dungeon.  Same problems as #1 and #2.  It even has an x4 tucked in there.4) Mines of Meldrath.  Decent zone.  OK loot.5) Nek Castle 2.  Great zone, nice named, worst loot ever.  Its that bad.  Its all T5 loot anyways.6) Icy Digs.  Only old school hardcore players probably remember this zone.  Loot was OK at the time, but its amazingly tough for a level 50 zone.  Still have to do a whole bunch of quests to be able to enter.7) Scornfeather Roost.  Same DoF Instance loot problem.  Decent amount of named at least.8) Court of Innovation.  Endless hordes of trash, and like 2 named.  Not worth the effort.9) Ancient's Table.  Only enterable certain times of the day, and only one chance at a named (he's not always up) so again, no reason to do this zone.10) Cazel's Mesa.  Tough zone unless you are 60.  Decent for the time you put into it though, but again, junk loot.11) Poets Palace.  Tough until you hit 60.  With all the statue moving you have to do and waiting for the door, it gets old.  Loot is horrible too.Contested1) Klak'Anon.  About half the zone is suitable for 50+, but most of it will be green/blue.  Decent loot.2) Clefts of Rujark.  First floor is all solo, and upper 2 floors have named which are largely quest mobs and drop horrible loot.3) Living Tombs.  About 60-70% solo, not many named that are up, and again, junk loot.4) Silent City.  Named seem to be rarely up.  Not many people go here at all.  Really cool layout, much like Living Tombs.5) Shimmering Citadel.  Lots of solo stuff still, doesn't really feel like a dungeon.6) New Tunaria.  Zero things to do in here other than 2-3 odd hidden quests.  Named rarely up.  Again, doesn't really feel like a dungeon.Pretty much the only zone I see people constantly doing is Mines of Meldrath, and it doesnt take long and you are locked out.  Sometimes hidden cache and roost because they are (somewhat) convenient.What is needed is a good contested zone in these level ranges or some love given to the DoF zones.  Pretty much all of DoF could use a revamp outside of the solo areas.I'd say Silent City since its already a heroic-only zone and is large enough, and easy to get to.  Revamp the epic area to be heroic to make eye-farming easier, add more named, and maybe people will actually kill godking again!  Imagine that!agressiv
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