Pulled these from TenTonHammer, I'm not in beta so i have no idea what the damages are going to be like.
71 Faith Strike - A melee attack that deals some damage and replenishes some of the paladin's health71 Doom Rays - Inflicts damage to the enemies near the crusader. Any enemies struck will lose any of their beneficial arcane and noxious based spell effects71 Cleave Faith - A powerful melee attack that strikes for divine damage72 Stance: Bayle's Stance - Greatly increases defense, aggression, wisdom, physical, magic and divine damage mitigation at the cost of offensive melee skills. This is the paladin's primary defensive stance72 Prayer of Amelioration - Heals the paladin's group72 Clarion - Increase the target's hate towards the paladin, with increasing hate over time73 Bayle's Leadership - Increase the wisdom and healing of all the paladin's allies73 Stance: Wrath Stance - Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance (Missing Strength here, hope its a typo)73 Donation of Armament - Increases an ally's melee mitigation at the cost of the melee mitigation from the crusader. This spell cannot be cast on yourself74 Penitent Kick - A melee attack that deals divine damage and knocks the target down74 Holy Touch - Replenishes health instantly. This replenishment does not have a casting time, nor does it cost power, but it has a significant reuse timer74 Consecration - An aura surrounds the paladin, continuosly dealing diving damage to all nearby enemies untill the spell expires75 Circular Smite - A melee attack the strikes nearby enemies surrounding the paladin and replenishes some health of nearby group members76 Holy Aid - Replenishes some of the target's health76 Excoriation - Increases the hate of all enemies in an encounter towards the paladin and decreases their divine resistance76 Call to Redemption - Blesses the weapons of the pladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage77 Righteous Weapon - Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage77 Break Will - A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead.77 Blessing of the Paladin - Increases the paladin's maximum hit points and strength78 Sacrament of Bayle - Heals the paladin78 Refusal of Atonement - Inflicts massive divine damage to the target78 Castigation - Cleanses most hostile spell and physical debuffs on the paladin. Enemies surrounding the paladin are stuck by divine damage and the amount of damage is increased for each hostile spell removed79 Prayer - Wards the paladin's target, preventing them from taking damage79 Judgment - Interrupts the target and deals instant divine damage79 Heroic Dash - A shield attack that knocs the enemy down, stuns them for a short duration and increases the hate towards the paladin. The attack requires a shield80 Holy Ground - For a brief moment, any enemies you strike that don't already hate you the most now consider you their second greatest threat80 Verdict - Deals instant divine damage and interrupts the target and surrounding encounter members80 Circle of Conviction - Does instant divine damage to nearby enemies surrounding the paladin. This spell has a chance to stun anyone it damages80 Holy Strike - A melee attack that deals divine damage and additional divine damage over timeEdit: Tidyness