Anjin wrote: As far as tanking is concerned the following would be great:
Uncontested avoidance dealt with.Increase in +melee skills for defensive and mid stances.Since we can't use a shield, a block bonus for using a 2h weapon and an adornment to increase block chance on 2h crushing weapons.Upgrade to Dragonbreath that also increases hate if mobs are facing the monk.Changing mountain stance to be a stifle rather than a stun.
Even a few of those would make a massive difference to the tanking ability of a monk.
I couldn't agree more. Those are all excellent ways to make us more useful. I hope a dev sees those and has an epiphany. And as for this: "The lazy monks wouldn't know what hit them if they actually had to move during an encounter."I have to disagree. I use my stuns and knock downs to great effect and dance around the mob all the time. IMO that's a big part of being an "avoidance tank"