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Unread 08-22-2007, 12:08 PM   #5
rumblepants

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Join Date: Dec 2006
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*shrugs* I'm not seeing any difference between what I'm doing now with EQ2 than what I was doing back on EQ1, except I have more buttons to push here. The strats are still the same. As a tank I still position my mobs away from my group so the scouts can hit them from behind. As a puller I still need to watch for what mobs are tethered together (though not as bad as EQ1 definitely where you can pull rooms). As a healer I still have to micro manage how I heal to make sure the group stays alive. Granted non heroic stuff in the game are really pushovers and to some extent some heroics, but there is plenty of content which are raid like, or have events (those I really get a kick out of) that actually does require you to really "know" your class and your group dynamics to win. I think the groups you are running with now from early on to up to that stage is basically a get to know your class better training until you start hitting these type of fights.
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