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Unread 08-17-2007, 12:14 PM   #20
Thay

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Join Date: Dec 2004
Posts: 220
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Wraithstalker wrote:
I know, I know, some of you love to level lock. So my suggestion is pretty simple, as a way of adding consequences to locking... hehe you didn't think you'd be able to lock without a downside did you? Why not reduce player attributes by 20% or so while locked? There, simple, discuss...

Because, the the words of SOE, the game is operating as INTENDED.

L2P instead.

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