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Unread 07-24-2007, 01:38 PM   #23
Hukklebuk

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Join Date: Nov 2004
Posts: 229
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after 100 you have to actually create adornments for skillup.  Simply transmuting the items will no longer gain you skill at all, ever.  So you're on the right track, it just takes a lot of time, a lot of effort, a lot of money. transmuting a legendary item does not ever result in a harvested rare.  You will end up with a powder, a fragment or an Infusion, but no guarantee on any single one of them. Can't answer your poison question since I have no adorned poison using scouts. As it was said earlier, these secondary skills were not meant to be easy, nor where they meant to encourage entire server populations to attempt them.  be prepared to make a large investment of time and money to cap one or both of these. Tinkering I agree... easier... Transmuting... incredibly expensive.  Farming the island and up to level 20ish zones will work, shortly after that you will find yourself spending more and more of your money on treasured items from the broker. Take T7 on Blackburrow treasured items (including Broker surcharges) are oh ~11G each.   1 powder and 9 fragments plus fuel for an *attempt* at skillup.  You're already over a plat if you have to buy the treasured items, and a good number of the treasured adornments don't cost much more than that. So if you have the cash or friends or a guild to help supply you treasured items go for it.  If not well, I'd just make friends with someone that has that kind of backing, unless you are willing to really... put in the time and just chip away at it. on tinkering - the only thing I will agree to on this one is that it takes entirely to many harvested components for some relatively undesireable items.  I look at tinkering as much more of a grind since the items have so little use to anyone else if you can give any of the ones away that you can create, that even trying to give some items away generates some unwelcome responses usually accompanied by laughter. Tinkering does make some highly useful items, but I think it could use some more tradeable 'fluff or fun' items.
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