Rant:
I would like tinkering to be like...
A) A regular amount (same as primary crafting) of raws and fuels needed to make each item while have same %chance of a skill up
or
B) like said before, each combine will get you .25 of a skill, so every 4 items made would be a skill point
or
C) Red = .45 skill point, Orange = .35, White = .25, Blue = .15, Green = .10, Grey = .05
Also, I want to say something about the testing of the tinkering items given trade status now ...
I have mixed feelings about it. I like having to meet the person, lets me get to know them, maybe set up a buisness with some other items. As soon as these items can be put on the broker, the value will plumet and hit bottom. Look at the other tradeable items! I can get a better value if i sell them to the merchant!