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Unread 07-20-2007, 03:45 PM   #2
Splintered

Loremaster
 
Join Date: May 2005
Posts: 344
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safehouse was fixed, because since you were never on the receiving end of it, it use to really suck fighting brigands. They would just engage with free will, and then at 10%, boom, gone. Even ooc, that would still be an overpowered evac. Soe is trying to encourage fighting, and less running.
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