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Unread 07-12-2007, 09:24 AM   #91
Radigazt

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Join Date: Jan 2006
Posts: 491
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Yosemite@Nagafen wrote:
  •  Anyone can group with anyone anywhere and attack anyone.  NO.  Keep the level restrictions and we're fine.  Or, even better, auto-mentor everyone to the same level per zone.
  • Only groupmates and perhaps guildmates are not attackable.  YES
  • You can talk to everyone.  YES
  • Titles based on KvD or total kill count (thousands to hundred of thousands per rank).  YES.  Total kills please, let's eliminate the running, suiciding, insta-evac'ing, and raid-PvP.
  • On death you drop all your money and treasured items.  AMBIVALENT.  Whatever setting encourages new players to play more often ... I want an FFA server with a huge population, not just a gank-fest of veterans killing fresh meat and then getting bored and leaving the server unpopulated. 
  • No Perma immunity anywhere (not even in cities), chaos everywhere, let the players run the server.  YES, except keep the cities immune.  Otherwise crafting areas and banks would become the center of the PvP universe, and that's no fun IMHO.
  • No level restrictions.  NO.  Keep the level restrictions, orange cons are waaaaaaaay more powerful
  • No PVP gear, enforce raiding!  NO.  Get rid of raiding ... WtheF!  Already 100% of the servers are raid servers, give us PvP'ers a chance, make raiding pointless on an FFA PvP server.
  • PVP everywhere and anywhere, no more faction based pvp.  YES. 

Who's with me?

Fix mentoring, then auto-mentor everyone down to the PvP level of the zone.  If they chose to mentor lower than that to experience PvE content, fine, but keep it so that we can always find PvP and have some semblance of balance ... not just some llama group of orange-cons running from everything except solos or a partial-group of green cons.  Let's actually encourage PvP'ing everywhere and at all times ... not just when you're 95% certain that you're going to win.  I don't care who gets what title of how many kills people get, just implement a system that ENCOURAGES PVP instead of encouraging running and raiding.  After all, it would be a PvP server ... there are 20 or more raiding servers already ... let's have one for the people who just want to PvP. 
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