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Unread 06-21-2007, 03:35 PM   #40
Salonkolya

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Join Date: May 2007
Posts: 43
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I think there's a lot of truth in this. Obviously much more complex than stated but that's understandable in a short post. I've often wondered about MMO designers actually designing the classes in a game around personality profiles from psychology. Would be interesting at least.

Personally I'm always some kind of goodie goodie ranger type no matter how hard i try to play different classes. With me it is because that is my ideal of how I'd like to be rather than how I am.

"Interesting that scouts are perceived as being a bunch of young, ADD afflicted flakes"

Lol. I recall in EQ1 the number of rangers i met who were rangers cos of dual weild looking cool and them wanting to be wolverine. So i don't think it is entirely unfair SMILEY

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