Broccolisword@Nagafen wrote:
with the current system, it is almost impossible to get fame at higher titles cause everyone that has it goes to any length to prevent losing it (such as mordumor who screen drags after cliff diving). being unable to get away and in a fight when a raid comes kinda negates the way the fame system currently works. it needs looking at. also, an infamy bar would be helpful (im sure people have said this 57479579 times to no avail)
that´s what i mean. people that are dedicated to their titles just chose easy win/ win fights. with above mentioned scenario people fight even less because they could get rolled by another team. and no it´s not that someone ran away from me humiliation - titles as they are now only bring hate to the game and causes player to exploit where it is possible to keep/ get that nifty title. btw i did not whine.
I'll tell you the same thing i tell people who log on the alts to cry to me about owning them; "Get over it, move on, learn from your mistakes & make your skit better than the last time"
see - that is the problem. you can´t fight properly cause it´s allways the waaa waaa he killed me i lost fame story. people can cheat/ exploit whatever title way to easy. i think some kind of title system really has to be there in order to give people a goal or the motivation to advance etc. the fame/ infamy thing off of everyone ( point wise ) is a nice idea. also - you got the game mechanics that if some grp engages a pve encounter and another grp/ player jumps in and also makes dmg on them only the first grp that engaged will get xp/ loot / kill credit. why not apply that on pvp too? for example.