I honestly don't care much for the class changes. It happens in every mmo, what I liek to bring up again in this topic is locking players down in pvp combat and disabling any escape path or method.
I mean lets look at this, we don't battlegrounds or we would be playing wow, we like OPEN enviorment pvp. Now note the word OPEN. In open fields pvp, the player vs player factor isn't just one class vs another. It is the enviorment and the ability to utilize it. Major part of any battle is defence, retreating and staying alive, basiclly in one word "surviving". Surviving in pvp is no longer possible. If you engage in a pvp combat it is the crime of murder in EQ2, you are locked in combat, all of means of escape or surviving against major odss is dimished, once you engagae in a pvp combat you should burn in hell because ofyour crime to click the CA key and attack another player.
This really bugs me, how can we have battles where there are no means of escape ? I agree some of the in-combat run speeds were over powered, but then there are counter to that ..roots, snares, ect ..what exactly is the point of having snare/root if everyone is ognan be runnign at same speed ? What happens to strategy ? What happened tp trying to draw yourenemy and trap them so they couldn't escape ? Also what yo uare saying is, if im fighting someone and a x4 shows up and rolls on me, I have no way of escaping ? Keeping myself alive ? I have to die ? It really makes no sense to me.