Barbai wrote:While I will admit to forgetting to dismount from my warg, who is also my first ever mount, when entering the bank in kelethin or the tradeskill area when checking the broker at times both of which are small areas . I do think some kind of method of making the mounts dissappear inside a certain areas or npcs would be rather usefull to help keep things clear especially when you have people who love to sit right on top of the npcs and block them on purpose with their mount. Perhaps a city only ability would be usefull, a spook ability that will scare another players mount ,assuming they are within a certain close distance ,away till they resummon it.
Hey Barb..
I understand forgetting to dismount, after all a lot of people spend the majority of their time mounted so that is just something that happens. I know I hate it when you encounter people who sit right on top of the NPC while mounted, and especially people who do that and then go AFK! The problem with the Warg tho is that it is just plain HUGE when it is being ridden by a toon that uses the tallest body size in the game. Yesterday I entered the bank in Castleview and two people sitting on Wargs made it impossible to see the banker. All you could see was the inside of their warg.
A city specific fix is, I understand from previous discussions on the subject, not really doable practically speaking because the servers do not treat the buildings different than the outside areas of the city zones. Previously they did not allow mounts in the city at all, but players kept asking for that to be changed so that they could move through the larger city zones - especially Qeynos Harbor - faster. I can understand that, and I also want that, so I would not want them to remove the mount ability from the city zones.
Since we do not zone into the bank I think they cannot restrict mounts there. They DO restrict them from the craft instances where we have to zone in, so that is a good example of the limitations on the devs I think.
It would be interesting if they deputized the banker say with the power to automagically dismount players. That would actually solve the problem, tho they may not want to do that on the PvP servers. BTW I have never played on PvP servers in EQ2... The experiences I had with PvP in UO soured me on the concept a long time ago, and I don't believe that anything has really changed in that respect... There is still an element of players whose only interest in PvP is to gank weaker toons, and who play without honor, and that is not something I want to have to deal with in an environment that I pay to play in.
I would like to believe that as long as we talk about the issues the devs will be aware that there are concerns about the issues, which is why I think revisiting them every now and then is a good idea. I believe that there is a potential solution to the problem out there, it just has not solidified in the minds of the people who can implement it yet 
Thanks for your thoughful reply, I really liked it.
Kat