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Unread 05-06-2007, 12:55 AM   #11
Raveller

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Join Date: Jan 2006
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You're talking about a whole new game there Hoova. SOE, and the other MMO publishers, learned from the SWG nuke not to do the things you are proposing. While there are many players who felt that the changes to crafting and the elimination of the poorly conceived archetype system in EQ2 were also nukes, I think the changes made to EQ2 were merely corrections to the boneheaded mistakes made in the original game design. While many of your ideas have merit, they would be the end of EQ2 if implemented.
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