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Unread 03-26-2007, 02:20 PM   #4
LadyAnnaAnna

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Join Date: Dec 2004
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The only things I have to add to this are some things that I miss (which I am pretty sure no one else does). Call me crazy, call me a masochist, but I miss the archetype class selection, where you picked your archetype, you chose your class at level 10, and you chose your subclass at level 20.  I'm glad this survived a bit in tradeskills, but I remember that being one of the things I thought was coolest about the game when it came out. I know I'm probably going to get looked down on for this one, but I also actually loved the old crafting system.  It made -sense- to me, that you had to fist cut lumber into boards to be able to use them in furniture, and other similar things.  It made tradeskills challenging and interesting to me.  Now the hardest thing about tradeskills I can see is picking which class to be, and I miss the other challenge.
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