03-13-2007, 12:22 PM
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#11
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General
Join Date: Oct 2005
Location: Atlanta, GA
Posts: 381
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Elorah wrote:Wow.... I like this thread... I hope to see more comments. My main is a 70 Templar and I have lately become saddened by her :( I look and see that Druids can heal just as well and do LOTS Of damage to boot.... and there I am with my silly DPS.... It is nice to know what people think of Templars... Templars can do -very- good damage. Vraksakin claw club, smites line, and some decent gear. My guild Templar does over 1400 DPS on some raid bosses while still healing in the MT group. Zonewide parses for him range between 600 and 800 DPS while still acting as the raid MT healer. He usually also clears the heal parse #1 by 50-100 HPS. When I say "decent" gear, I mean decent. He's working towards the max legendary set (Nem Anhk) for the permanent 33% spell haste, and only has like 3-4 fabled items, the most important being the Vraksakin Claw Club. He just uses his ladder spot in raiding for cash since nothing can beat 33% spell haste off the legendary set. His spec is a balance between healing and dps, IIRC it is: 1 Yaulp 4 Deacon's Stamina, 4 Hammer Smite, 8 Severe Judgement (Very important for DPS, got to get a Blackscale Maul or VCC and this.), 8 Inspired Renewal (24 in Stamina) 4 Arbiter's Intelligence, 4 Divine Castigation, 7 Pact of the Faithful, 8 Facile Grace, 2 Divine Recovery (25 in INT) Templar Tree: 5 Judging Smite, 5 Warring Axiom, 5 Holy Strike, 5 Blaze of Faith, 1 Smite Wrath (21 Smites) (Now I don't quite remember his Blessings line, so bear with me here.) 3 Mark of Celestial, (Cross to Sign of Pacification) 5 Involuntary Curate, 6 Unyielding Benediction, 6 Glory of Combat, 1 Blessings (21 Blessings) 3 Spurn, 5 Sign of Fraility (8 in Compliances) As for what I think about Templars... Absolutely no complaints except for their lack of flexibility in buffs. HP, HP, and more HP. In some zones it is kind of a moot point. Templar and Berserker make a pretty mean combo. We can duo Unrest (it takes -hours-), and we duo zones like Valdoon's, and Blight in 20-30 minutes with our combined DPS and the fact that the Templar between Sign of Fraility and his long stun can make a triple-up sit there and stare at the sky for more than half the fight, not even trying to do damage while we beat it down. And of course there's solo prowess. The things I've watched him solo disgust me. Short of root-cheese on a mob, Templars are definitely in the top 3 soloers in the game.
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