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Unread 07-23-2006, 04:58 PM   #37
Ronin SpoilSpot

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Join Date: Nov 2004
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While an armorer might have fewer recipies now, without the cross-class recipies, the addition of up to 41 more armor recipies per tier, spread out in levels instead of clumped at x0, will probably give more discovery xp in the long run. I don't have a plate tank, so I haven't been able to check out the new tank plate armors. I can see that the priest-armors (Plate and Devout) do sell. Chain armors have, arguably, better stats now than before. They just have lower mitigation. And with four suits to make from, there's something for everybody.At first I also thought the cross-class recipies helped break monotony while grinding, but they also meant that it was absolutely horrible to make anything from earlier tiers where you don't get XP, because all that extra work was really for nothing. And even if it wasn't gray, it's not that level x0 recipies give that much xp anyway. It's not something I would like to do the main grinding on, even if I could avoid using roots./RS - Armorer 62 and never did a tradeskill writ.
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