I think the changes are all logical. It currently costs nothing to tradeskill. If you sell back to the merchant you get nothing more or less than your fuel costs. Personally, I think if you make a crude or shaped version of something the buy-back from the NPC should be LESS than your fuel costs just to remind you that you suck. :smileywink: Maybe even at the 2nd tier quality and slightly higher at pristine. That way, the only way to make any profit on them would be to get pristine, whereas I could get, what, 30-35G profit from making a bunch of shaped crap before? Nothing like prizes for mediocrity - "Hey, go hunt 10 orcs, will you? But don't kill them. Just get their health down to 50% and then run away and I'll give you 15G."
Many revamped tradeskill items are better than before the update - esp. true of all non-tank armor. These changes rock. What sucks about them is all the people saying that crafted items were nerfed and aren't as good as drops from level 8 rats. Once people get a look at some of the new stuff though, they slowly start to realize that the sky is NOT falling.
Since Weaponsmiths are kind of useless, I'm glad these changes have given me a reason to continue crafting with my Tailor and Carpenter.