To those who say.. Theres no risk I say get out of you closet and go somewhere where everything is RED.
As far as penalties go...
Yes debt is easy to get rid of.
Yes Armor costs are easy to avoid.
Death penalties are there for one thing. To slow you down not stop you.
Too many people would rebel and the game would grind to a halt if you made deaths a 10% more debt or more.
You want to make people pause and think.. should I really do that. Lets first try upping the effects of revival. Not RES sickness just revival sickness. Make it to where it lasts for a minimum of 5 minutes, Reduces stats by 25%. If you die again when you have revival sickness then the time and effects are added. Is this gonna solve the problem.... Not entierly.
Is it a start... IMO YES
Message Edited by Warbird1 on 03-01-200602:52 PM