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Unread 03-01-2006, 10:35 PM   #10
Stryyfe

Loremaster
 
Join Date: Nov 2004
Posts: 149
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Phank wrote:
The game needs risk.  Bottom line.  Removing spirit shards was the last form of risk that players really had to lose anything, that being time to recover their shard. 
 
The group debt idea was really strong.  However it was implemented badly at first.  Here is how you fix it.  Make it a group option.  If the group feels confident about how they work as a team, they can select to turn Group debt *on.*  Their reward is a bonus exp, say 4%.  Their penalty is group debt.
 
 

The game has risk. Go try it out on a higher level if you aren't challenged, there is plenty you haven't done.

The part where you really don't get it is, Ideally, the shard concept was great.  The problem is, if you grab pickup groups, people are completley out of control and avoid the use of strategy at all times, it was impossible to avoid some [Removed for Content] in  your group greedy for exp training the group several times and gathering debt.  Shard recovery and group debt is a complete waste of subscribers time... it was reflected by the drop in subscribers, there is no way it can be denied.

One of their main goals was to reduce the amount of time wasted on certain aspects of the game, to live up to their soloability and casual game concept for the common player. 

I do however, like your idea on flagging group debt on or off, to provide a bonus, as you said, it was implemented badly at first.

The shard recovery however, is a complete waste of my time and they did the absolute right thing on taking it out.  It does not make the game more challenging, because you obviously crawled down a dungeon to the point of your death once... so the CHALLENGE part of it has already been accomplished... they were adding annoyance by requiring you to go down there again and get your shard... or across the zone.. or wherever (since you could click on doors in some cases to recover shard)

You need to let this subject go already, Debt and Shard aspects are satisfying an overwhelming majority of players, trust me, even as a fellow player, that is what you want, it makes it easier for us to play and enjoy the content.

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