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Unread 01-14-2006, 12:25 AM   #26
Griffinclaw

Loremaster
 
Join Date: Nov 2004
Posts: 28
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Tweaks needed for the first few levels.

1.  Drastically increase skill gains for the the first five levels.  Even by grinding lvl 1-3 mobs all the way to lvl 5, with no quest exp.  I still dont have my skills maxed out.

2.  I would look at decreasing the damage of all 1-10 combat arts by almost 50%, but GREATLY reduce the chance of them being Blocked or missing all together.  Nothing worse than, dying to a Blue v mob, because all of your combat skills were blocked EVERY time. 

3. Bruiser specific -  Lvl 2 skill " Ignore Pain" (sp?) that heals a portion of your health every few minutes, only heals 5-6%.  At level 2 when you get this skill that is only 1-2 hp SMILEY  Sorry, but even at lvl 4 it was 3 hp.  Sorry, not worth the casting time.

4. Bruiser specific- Bruiser starts out with only 1 DW weapon, this essentiually cuts his DPS in half.  He is better off going with no weapon, than the 1DW, because fists cants be DW (contrary to the animation).  In other words, give him at least 2 weapons to DW or give him a one hander.

5. Please have it so Combat arts and spells recieved at lvl 1 are automatically put in your hot bar.   When a new art or spell is given to you at level up, if there is no room in your current hot bar, have it automatically create a new hot bar, and place it in there

 

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