This was just one particular instance during 20 minutes of fighting gx2 group mobs in Clefts. At the time, it was the zerker, me, assassin, cleric and not sure of the makeup of the other 2. It's been awhile. Zerker was tanking in offensive stance. Usually the makeup of the groups varied a lot because we just grabbed what 6 guildies were on. Sometimes illusionist or bard or coercer for mana regen and whatever else for last spot.This was just one period of about 20 min. This however was the case when doing giants, sandfuries and so on. Yes, pretty much always grouped mobs as they gave better XP.As I said, I never posted this before. Never posted or /feedbacked asking for nerf or anything because it was to our benefit to have our zerkers doing a lot of damage but, when people start complaining about being nerfed and saying their damage was already low enough... All I know was our zerker, on a regular basis could do as much DPS as the rogues and still out tank the other classes in our guild, with same armor as the other tanks. This did not fit Moorgard's scale of combat updates.No, you were getting nerfed LONG before I ever even posted here. LONG before I even posted a parse of 20 minutes of fighting. The nerf had already been put in the patch notes and on test before I ever even thought about posting anything here in this topic.As a tank class, I disagree totally with nerfing your taunt abilities. They need to make them better. They need to go back to unresisted taunts.
Message Edited by Naggybait on 11-09-2005 01:38 PM