I have feeling that EQ2 slowly moving in to EQ1 way. All DoF+ changes make EQ2 more like EQ1.
I remember, that in manual and site was mentioned that this game will have same mechanix for both
DW and 2H weapons with a bit less dps for 1H (becouse you can have HUGE defence boost with shields)
If you remember in EQ1 DW was always better dps then 2H and WAY better than 1H weaps.
Lets see way EQ2 moves in to EQ1 direction:
1. SoE added free shield to Brawlers - like they have alwais shield with them - even when DW-ing. It was implemented
long time ago (like 6 months or maybe more). Why ? i cant understand actually. If Plate tank need to be MT in group, and group
killing really chalengingn things - they need to wear shield+1H instead of 2H (Warriors and Crusaders). Brawlers still can use their
2H ers since they have ALWAIS shields with them. Why ? WHy not to give them option to ? So if brawler want to be MT on some challenging
mobs ( aka almost orange when exp-ng ) they will need to wear shield like it was implemented in early game ?
2. LU13 increasing DPS of brawlers even more than prior - agayn i smell eq1 here - monks have there really cool dps (ofcourse not compared to roques
and wizards

but..)
3. Isnt in manual mentioned that 2H and DW weaps have SAME dps ? Yes, it is. But now SoE decided to move in to EQ1 direction even more
in dps aspect of game. Now it will make even more difference between Brawlers dps - which CAN and WILL use DW and
Crusaders - wich CANT AT ALL !!!. Also increasing DW dps will make brawlers tanking really trivial. Everyone know that more dps - more agro
Already having Best dps (ok almost same with scout class) helping them alot with agro, so increasing will have them really big + abowe all other tanks
Will not be surprised if they will abla to hold agro with just autoattack on with 1 taunt casting ( ill check it after update on my RL friends 60 bruiser i often play atm)
No one of plate tanks can afford to tank with DW (of course if mob not blue or white noob) since we loosing alot without shields.
I am not complaining - i tryed already. Just playing my new 34lvl Ranger alt atm (will try to get that 70% exp to finaly ding my guardian 60). now i can see really DIFFERENT game - very nice and interesting. Any mob which not orange i can kill in 3 shots maxinum - they dieing even prior they can reach me in melee.
Easy killing blue heroics without any adept3 arts. I can sneak and make 3x more quests per given time than my guardian, if something goes wrong - evac is your friend ! Mob is hard ? then just kite it and avoide close combat etc.
Yes Soe you really made different games for different classes. Playing guardian now not even close with fun to any other class (exept clerics i think but they atleast
have their primary role not nerfed so bad). Dont know mabe Guardian extra cool for some raid tanking T6 mobs, but... whole game not only raiding some noob need
60lvl of exping / questing to get to the raid part of game.
And buck to original idea - SoE please just tell now in patch notes :
With todays increasing of DW dps we need to introduce you new role of fighters classes
1. Brawlers - even more dps than ever, best tank with DW (with reducing repostes) and best agro holders
2. Crusaders - only support class for brawlers, current patch makes them fall behinde in dps even more.
3.Warriors - Zerkers : looks like can benefit of DW update couse of some they skills.
Guardians : hmm maybe good for something but we dont know atm for what and in which situations
we hope we will finde 2-3 encounters suited for guardians so you can play them 1-2 day per months
Anyway Dinosaurus gone long time ago. Looks like same happened with Guardians. Ok nothing we can do here. SoE decide that Brawlers new UBER MUST HAVE
class. We cant change anything. So ill just play my Ranger till Vanguard .
Haik 59 Guardian
Neriak
P.S. Sorry for English