Exactly.
Just looking for some official word as to what the DEVS think each class should be so I can plan WHAT I will want to play in the post-combat-change EQ2 world.
Its just possible that some folks, playing some classes might LOVE the changes and want to continue as they were. Others might not be thrilled and want to change to something else.
With that in mind, just trying to get a feel for where they're going with each subclass...