While it may seem appealing to some people to have to quest for every skill they ever earn in their class, it just is not very casual-friendly and would likely be ignored as a possible change to how the system goes currently. If you were a player who had only an hour here or there every couple days, would you honestly want to be forced to deal with a time-consuming quest *every* time you leveled just to be able to advance your character? I also know there are players out there who play the game without having any desire whatsoever to do any of the quests ingame (outside of writs and the odd heritage) because it bored the living hell out of them, forcing them to do something they do not like would make them more likely to not even bother doing the quests, then eventually quitting completely due to not being able to advance their character. Gameplay should be fun for everyone, and forcing people to do something they do not wish to do just to simply level/gain skills is taking away that fun.
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Zzketza, 70 Iksar Shadowknight Lepros Marteler, 70 Human Inquisitor Hansum Debbil, 70 Troll Provisioner Forgotten Dominion Innothule Server Raids attended Tier 5-7: zero
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