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Unread 03-01-2005, 12:36 PM   #24
Melamp

 
Join Date: Nov 2004
Posts: 170
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For starts players should be balanced against the other classes in their archtypes.Priest should have equal healing abilitiesfighters should all tank equally effective.This has been stated by SOEI handle myself very well other ppl that play my class saw we're broken..I agree that some of our stuff is in need of fixing.But do you ever think that maybe something in your class is broke but you've learn to adapt around it?btw what do you test?if it's not for a change that may go on the live server then you are playing the same game as everyone else with advance preview of what others May/may not see.But in order to test these things you have to do themIf there's a change on test to the fuel costs of tradeskilling..and you're not a crafter..you are not testing anything and hence have no valid input on what is going on.You are in a position to ONLY test the wizard class...only WHEN changes occur..so right now the only thing you are testing as for as Wizard is: - El'Arad's Custodial Warding can now be canceled via the spell window. - Concurrence can now be canceled via the spell window. - Fiery Pulse has a new description and icon to reflect that it is a heat-based spell.Which to me are all cosmetic in nature and have no value as far as a game changing effect.Every other wizard in the game has at this point done everything you have as a tester...and possibly more because of lvls...so I'd take their knowledge over a tester in this caseYou're get the TEST the game play changes...stuff like "more xp" "faster boat re-try timers" "rare quest mobs spawning more fequently" "lower grp xp debt".Maybe you should feedback some of these changes...tell Sony that there's ppl like me that...won't be affected by faster xp.....don't need to get back on the boat...have already completed the greenhood quest and don't need gurk to spawn faster...and xp debt doesn't bother me.This way it lets them know that the game balance they had designed in the first place at game launch doesn't need to be changed because obviously characters can advance to new zones..and level and complete quest without the changes.
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