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Unread 07-06-2006, 11:21 PM   #36
Dracor

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Join Date: Nov 2005
Posts: 87
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I use a Nostromo, so the arrangement of my hotbars is a bit different.You will see in each screenshot that bars one and two (counting left to right) contain the skills I use in battle.Bar three contains skills I activate more rarely (like buffs).Bar four contains utility buttons. I do have another bar I didn't picture with the screenshots that just contains all of the items in the foot.Each bar, if I point with my mouse, will become full opacity, but really the first two bars are the only ones I really concern myself with in battle. As I play each of my characters, I train myself to be able to press each ability without looking to find it on the hotbar, instead, I look at the hotbar only to see if something is still on a cooldown if I am about to use it, which happens more rarely. Usually, I am looking directly at the mob and my surroundings.So, for my three main characters, I give you their hotbars:My assassin at level 14 (I sadly do not have a more up to date picture):http://keithratliff.com/transfer/assassinhotbars.gifMy guardian at level 24:http://keithratliff.com/transfer/guardianhotbars.gif(When I play my rat characters, I usually leave their sonic vision turned on, as it is in the above shot)And my main, a bruiser. This picture is somewhere around her level 33 mark. She is higher these days, but again, this is my most up to date picture:http://keithratliff.com/transfer/bruiserhotbars.gifThe Nostromo itself has buttons 1 to 9 mapped to keyboard buttons 1 to 9, button 10 is 0, button 11 is -, button 12 is =, button 13 is H, button 14 is TAB. The orange thumb button is right-hand-shift, which is my ventrilo push-to-talk key and button 16 is mapped to ALT, which I hold down while pressing any of buttons 1 to 12 to activate abilities on the second bar.
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