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Unread 03-25-2005, 01:45 AM   #29
kerra

Loremaster
 
Join Date: Nov 2004
Posts: 249
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synister9 wrote:
I'm speaking of tanks in general when I say this, but 50 assassin vs 50 tank and the tank will have to do a fraction of the button pushing we need to do and still out dps us on raid mobs. It's a known fact. I play my assassin well, and I can out-dps most tanks currently at 41 - but there are slashing and piercing immune mobs out there.

Yay - I can be guild photographer and take screen shots. Sweet.

This is way off topic though. The topic being that a level 35 tank should not have such a strong dps ability on a 5 min reuse time. Period. I don't care about charts and ranking... I'm talking pure DPS which is NOT on any charts. How can you explain a tank class already on the verge of out-DPS'ing a DPS class being given this ability?

/Off Topic

Look Syn I for one am In Favor of your big skill timer being reduced, I love your class and over all think a party is better with you over most other DPS classes out there. I have very good friend that has a level 24 assassin that has that level 24.6-assassin skill at master one and is dishing out almost 1k points on damage on most mobs. How many other classes have this type of ability at level 24? The majority of other classes know that you have this ability but just accept it because you are assassins and technically at level 24, you have only been an assassin for four levels but that is unimportant.

/On Topic

As far as slashing piercing mobs being resistant, trust me when I say as a monk I feel your pain I have spent every dime I have and had T5 rare crafted in slashing, crushing, and piercing just to make sure that I always have the right equipment just to help keep my toon viable in raid situations. (Pre crafter patch so now I have to do it again :smileymad: ) 

A level 35 tank with an ability to make him a crappy tank to me is just not a great ability. My fear is that all these level 35 monks are going to start using this skill and getting parties wiped out because they can not taunt, AOE, Buff or anything after and in essence making the class look like crap, its bad enough we are considered second best to Guardians as it is.

As I said before I cannot explain, why we were given this skill I have had no problems with our damage out-put and from what I see on our forums, it has never been an issue. Here is what I do see the Scout line of class is the most important class to a party, you people start the killer HO's, in most cases out DPS us and just about every other class out there and have IMO great utilities. 

/Just my final opinion

Monks to the normal gamer forming a group never saw us as a tank class they saw us more like scouts that suck because we have no evac and could be out DPS'ed by the majority of the scout classes so in essence to them we were useless. The majority of us have to go out there every day and prove that we are tanks and that plain old just sucks, there is no question of what your role is every time you join a group. Short story long, you can have this skill because I think it is going to have more negative effects that positive.

 
Arevirrr

Edit: my crappy grammer and spelling:smileyvery-happy:

Message Edited by kerra on 03-24-2005 12:57 PM

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