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Unread 07-19-2006, 08:30 AM   #14
Sokolov

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Join Date: Nov 2004
Posts: 1,357
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I don't see the problem. I assume the total damage numbers for 30s and 1m are both consistent with recast timers. Thus, while Assassins cast abilities faster, their total CA damage is less than rangers as shown. The "calculation" of adjusting down the Rangers' total CA damage based on the extra cast time makes no sense whatsoever.  Is the Ranger just going stop using his CAs when the Assassin runs out of CAs to use? Since the original damage totals already take time into account, incorporating a secondary element of time where none exists is completely illogical. I will concede tho that based on the above data the Assassin will have more autoattack time, but there's no logical reason to presume that when both Predators spam attacks, the Ranger will not be allowed to use all of his CAs while the Assassin can.

Message Edited by Sokolov on 07-18-2006 09:48 PM

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