04-13-2006, 07:36 PM
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#29
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Join Date: Jan 2005
Posts: 165
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Faelen wrote: Sirlutt wrote: I hear alot of people saying they need to do X Y and Z to maximise their DPS just to keep up with other DPS classes, alot of others (mostly 70 Rangers with alot of AA points in Fabled armor who raid 4+ nights a week) saying they can do fantastic DPS and others are whining.
We should not need AA's, Legendary Poisons and every single skill available to us to keep up with other classes. If we can only just keep up with these things, including our short term buffs thenperhaps those things should be made semi permanent. Caster and other DPS classes dont need to jump through the hoops angers do just to be viable.
my real thought is whats the point ? Why on earth, other than roleplaying, would you play a Ranger if you wanted to be DPS? You could play any of the other DPS classes, get MORE DPs that is EASIER to maximise, costs ALOT less coin and get a bunch of utility thrown in. why go through the pain of buying arrows, poinsons, using short term buffs, waiting on skills to refresh to only just keep up with other DPS classes?
it reminds me of a friend who played a Pally, he wanted to be the raid MT, he worked REALLY REALLY hard to keep up with Guardians in mitigation, in agro holding, with his equipment.. and he was successful, barely. A Guardian with the same amount of work ate his lunch though. He realise that it was FAR FAR easir to be the tank he wanted to be by being a Guardian. the same amount of dedication and work got him far greater results. He liked the roleplay idea of the Pally, but wanted the tanking abilities of the guardian.
If your looking to play DPS, dont play a Ranger. The same amount of coin, time and effort put into just about any other DPs class will net you far greater results. I just dont see the point in Rangers anymore other than the roleplay perspective. If I had to choose between any other DPS class and a Ranger to fill a last group DPS spot I am going with the non ranger. why ?.. because in pickup groups the chances of getting someone who barely knows their class is good. Someone who is a mediocre Wizard will blow away the DPS of someone who is a mediocre Ranger. It'd take a good Ranger to keep up and chance dictates that more than likely its only an average player on the other side of the Ranger, not someone with plat to burn on arrows, poisons, armor, weapons and with alot of AA points who knows just how to wring the DPS out of that Ranger. The Wizzie/Warlock/Assassin/Necor/Conjuror will 8 times out of 10 do more damage.
i love Rangers, enjoyed playing my Ranger for the 18 months I had him, but Sony didnt nerf the DPS, they nerf'd the soul of the Ranger .. its a lifeless boring class without its awe inspiring DPS.. that was our bag, jaw dropping DPS. What do we have without that?... not alot.
I pray for a quest to respec my Ranger to an assassin or Brigand so i can be useful again. Wow, whats next, healers complaining that it takes too much work to heal? Give me a break, DPS has it easy. We're the only archtype that can walk away from the computer and most people wont notice. Is it too much to ask that good dps requires a little work? I'm sorry, but if you just want to turn on auto attack and put your feet up, you're not going to have good dps, thats life. Yes, because I am sure of quite a few things : - AA were a ranger specific enhancement and others classes didn't get them, hence we should not get any or use any when comparing our damage to other classes.. - Same with skills, rangers have indeed more skills than others and should not use those when comparing their damage with others... - It's a well known fact that in raiding guilds, rangers bust their [expletive haxx0red by Raijinn] maximising their damage while all the others classes are played by lazy bums that are barely at the keyboard during most of the raids......... /sarcasm off.
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