I've read in other forums that the best delay you can get from 2 handers is 0.8, which at the haste cap (100%) means that the most efficient damage you can do is with a 1.6 delay weapon (at 100% haste gives you a delay of 0.

. Does it work the same with dual wield? Is getting the lowest delay weapon really the smart thing? If you had 1.2 delay weapons, this would cap out at 50% haste, which is fairly easy to achieve, and you would be losing damage from any extra haste. Under this scenario, dual 1.6 delay weapons would be the route to go, since your weapons would be swinging at the same rate as a lower delay weapon at the haste cap, but with more damage. Thus, I'm using 2 sais (1 cobalt, 1 ebon 1.7 delay each). The proc damage is greater than a lower delay weapon, which offsets the slower swing. Does anyone know what the dual wield haste cap is?