"Misfortunes kiss and its upgrades(this is our attack that must be used from stealth) - Well the attacks do decent damage taking into account that they are being performed by a lesser damage scout such as the dirge. If we didn't have to stop all combat to get them off it would be a good addition to a Dirge's arsenal for DPS. The problem lies in the fact that in order to use it in our groups we have to a) stop attacking(losing out on precious DPS in the process) b) cast the only stealth that will work in combat which is our lowbie sneak which takes another 3 seconds to cast c) once stealthed with our lowbie sneak we can now perform the attack. So basically with all our stealth attacks we are losing out on tons of DPS if we choose to use them in combat. Frankly, dirges have other abilities that do more damage than these and don't require us to stop attacking for prolonged periods of time just to get them off. That fact makes this line of abilities worthless. Oh and using this ability to start off a fight is pointless also because my flanking attack does more damage than it does and provides better benefits than the steal attack components do. I'd rather get that off than the [Removed for Content] stealth attack. Frankly I don't like the idea of having the mob get feared and then me having to chase it down."The way you work this is to start sneak while still attacking, then when it is about to finish cancel auto attack and hit your backstab attack. The same method can be used to pull off flanking attacks when soloing using your stun instead of stealth... when stun is almost finished cancel auto attack and run around the mob and hit your flanking attack.
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