Thread: AA 51-100
View Single Post
Unread 11-17-2006, 01:23 AM   #2
SmCaudata

Loremaster
SmCaudata's Avatar
 
Join Date: Nov 2004
Posts: 356
Default

I may fill out the Style (3 sneak, 2 censure, 5 in the other 3, and the top). Only 13 seconds but if you time it well it can be a group saver. Also gives you increased duration or decreased recast on some of our best abilities.  Then fill out potency minus the mental breach AA leaving 8 points left.  3 in arctic blast and 5 in hurricane trigger.  This will be a very nice damage build with a group utility.The other optoin is to fill out the debuff tree for the top ability then get 5 for inspiraion.  Then Fill out potency tree leaving 3 for something else.  Very nice raid utility and pretty good damage build.Best utility build would be 42 pts in style and debuff then 8 in potency for guile buff and skill reduction poisons.Best PvP would be reach line completely filled (except HoS).  Style line 21 pts (recast timers, duration, and sneak cast speed all are nice for PvP so you may as well grab the top ability while you are in this tree).  5 in dazzling steel debuff and 3 in guile debuff.Those are just my thoughts from casually looking at it.  The first option is what I think I am going to do.   For damage abilities I think inspiration, potency, hurricane, finesse, reach, en garde for damage raid wide in that order.  Most named raid fights are single targets so the style line is best there as en garde is awesome against named since they avoid more attacks.  Potency is a 25% boost to poison damage and that is just amazing.  Hurricane is great for the rest of the zone.  I wish I could get potency, inpiration, and reach, but that is not possible as inspiration is burried  in the 3rd level of the tree.
__________________

______________________________
______________________________
Kellindril - 80 swash - Azure Skies - Antonia Bayle
SmCaudata is offline   Reply With Quote