WikiView wrote:
Ddrak wrote:Fury gives 10 seconds of +50% dps/attack speed, and buffs intInquisitor gives permanent +30% dpsDirge gives +20% dps + cacophony of blades + procs + attack skills / strength etc etcIllusionist buffs intel, adds proc damage, and can haste permanently +47% (very nice on swash with dps boosters in place)Bruiser does good damage on thier own and they add +20% dps to groupBerserker adds str, +dps/+attack speed proc + some short duration stuff thats niceYour Ideal for making 1 Swashbuckler deal massive DPS would beIllusionist (proc, int + haste), Inquisitor (+30% dps), Bruiser (+20% dps), Dirge (skills, dps, cacophony), conj/nec/wiz for proc (this really is not much dps overall tho)That would give you permanently: +47% attack speed, +70% dps, +120 or more str, +20-30 to attack skills, + proc damage. You are basically hitting cap on haste, dps, attack skils and str, with added procs.Normally on our raids we have set up like this:MT group: 3 different priests, coercer, tank, conj/pal/bardMaster Blaster group: Conj, Nec, Wiz, Warlock, Troubador, FuryGroup Superior Range: Inquis, Ranger, Brigand, Conj, Bruiser, Assassin/Ranger (short on rangers sadly)Group Ground Pounder: Dirge, Inquis, Illusionist, Swash, Assassin, BruiserWorks out fairly well, hit 10,500 DPS as a raid last night which was our best so far.
that must be a weak illu... my alt illu (at lvl 45) buffs atkspeed by 48% (master1) and its not the final one.. u get another one at lvl 57(?) witch buffs 67%atkspeed ftw
Blatent Lies. At level 45 your Haste spell is level 34 Celerity which at Master 2 only buffs attack speed for 42%. At level 48 you get Legerity, our latest haste buff, which at Adept3 buffs for 49%, i believe its 52% at Master 1.
On the Subject, our DPS Group used to be purely mage based plus a Ranger.
Ranger
Illusionist
Wizard
Conjuror
Warlock
Wizard (Sometimes a Fury)
Our Wizards and Warlock are greatly helped by Transient Sentiment line which raises INT astronomically and also increases Spell level and Focus. Warlocks also have a +5 Level Spell buff. The Ranger's procs would go nuts from Dynamism and INT buffs, plus haste.
Im not too sure if this was ideal but our Raid had superb DPS.
Our MT Group consisted of:
1 Tank (Guardian)
1 Tank Buffer (Paladin)
3 Healers (Fury, Warden, Defilar)
1 MT Regen/Buffs (Dirge)
Our Tank would easily get more than 10K hit points and insane Mitigation/Resists.