I can live with the fact that throwing weapons are more expensive because they are faster and less damage per hit.
What I find unacceptable is that fact you can have ONE bow and do all three styles of damage, slashing, piercing, and crushing, while someone with throwing skills is required to get a hold of three rare leathers to get three different ranged weapons made to do that.
At the T6 raiding level, with the power of Hail of Steel and the need to frequently do ranged damage on many of the nastier encounters, I am all but required to spend a lot of extra money or time to get three weapons made, while a bow caster just needs the one. Sure, they have to worry about different types of ammo, but that's not really intrinsicly anymore expensive.
I'm all for variations, choices, and different styles of combat, but this might be pushing it in the fairness department.
Message Edited by Duhulk on 11-08-2005 01:23 PM