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Unread 04-21-2005, 03:54 AM   #1
Triyton

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Join Date: Nov 2004
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We all know Ward strength per power spent needs to be much higher than the healing per power spent of HoTs or Reactive heals because of the lack of armor mitigation, but instead it is less. 
 
Now we have to wait one more update for combat to be fixed, and another update after that for wards to be fixed and priests to be balanced.  And NOW they have nerfred the Haze line of debuffs on top of that, making Mystics go from bad to worse.
 
if they couldn't wait to nerf Haze, they absolutely cannot wait to improve the strength of wards.  Even if the eventually fix(es) of wards are totally different, there must be some sort of measure taken first.  Normally one would not make an interim fix but:
 
1):  Wards and thus Mystics have been broken from the beginning and the fixes keep getting pushed back.
 
2):  A large part of the problem in the current state of things can be traced to this specific item.
 
3):  If something isn't done quickly even more Mystics may quit, delete their characters, or at a minimum stop playing them.
 
 
I would suggest a 35% increase in ward strength per point of power used.  I seriously doubt that is too much considering the extremeness of the current problem.
 
This would provide a simple, practical fix for Wards/Mystics to bridge the (6 weeks?) until a final fix occurs.
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