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Unread 02-16-2005, 10:14 PM   #17
Leji

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Join Date: Nov 2004
Posts: 104
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Melampus wrote:
fact of the matter is..if they want all priest to be EQUAL then they wouldn't have different armor types,
if we have the same wis/power/ and they balance all spells then clerics can mitigate better so they still have a 1 up on other priest



You should try bear form some day. Pretty neat buff.
With it a shaman thas more power than a cleric. He also has a good melee proc and see invis.
Oh yeah, it also increase hp and ac, offsetting a the same time a good chunk of the ac advantage of the clerics (granted, clerics still have more ac, but hp/pwr/maul are not junk).
 
 
 
By the way, equality among healers does not mean equality among healers healing.
The priests are not equal when it comes to damage output and debuff/utility power, neither should they be when it comes to healing.
They said the priests would be equal, not the healing.
 
It's the same thing for the other archetypes : when it comes to raw mitigation Guardians are top dogs, but does that mean the other tanks are not equal to Gardians? No, to achieve their role, which is tanking, they provide either better agro generation, damage or utility to compensate the mitigation difference. At the end you can pick any member of the fighter archetype and have an efficient tank, even thought they are not equal in term of damage mitigation.
 
It's the same thing with the scouts and the mages. You cannot focus on one single aspect of the class and then claim the whole class isn't equal to the others of the archetypes. It's a sum of abilities and healing (albeit being the more important) is only one of multiple things a priest perform in a group and the other things provided by each priests classes count when you compare a class to another and evaluate if they are equal or not. As it is the shaman have an advantage at debuffing, druids in damage output and clerics at healing.
 
Don't get me wrong, wards do need to have the ac taken into account, but to ask for equal healing for all priests is nonsense unless you plan to also have equal debuffing and damage output for all of them, and once you're there what would be the point to have different classes?
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