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Unread 04-17-2006, 02:37 AM   #5
Touryn

Loremaster
 
Join Date: Dec 2004
Posts: 57
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I added it to the compliation, but I do think you are being a little cynical.  Generally, if you are rooting a mob, you are either attacking it from a distance (in which case you want to be able to hit it) or you are performing ghetto crowd control (in which case nobody should be attacking it).  However, it is a pretty blatant example of the general disharmony of the effects within our class.We have some buffs that depend on the tank getting hit, Spores and the Damage Shield.  The very nature of our heals work best when the tank is taking a solid stream of damage, accomplished by a large number of small hits.  However, our buffs work against that.  Sandstorm, and the little agility we provide, decrease the number of hits and turn the ones that make it through into spikes, the worst possible situation we could be in.  I can't help but come to the conclusion that we got stuck with left-overs during the design process.
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