PolarBear77 wrote:
Ok, Thx alot guys for all the great info. Looks like it isn't a myth.
utkCREW that aa lines are those that you posted there. I'm guessing STA is one but not sure what the other two are. It is kinda hard to tell the damage rating of second ability since im so low lvl, but on that "Skull Crack" attack would that be better choice than the spell crits in the INT line?
That is a good point about pally tanking and such , i realy don't tank to much besides trash and the easier instances. I'm useally in off stance with a 2h and so i know a inquis can heal better than a pall hands down b/c pally heals just blow. What i realy want to see is if they can out dps one to. Being that we have beat everything in the game now (woot, and gratz to all those that have) this little project is gunna keep me busy till EoF. = D
No its a very true reality.
The three lines he metioned were STR / STA / AGI. Skull Crack is one of the most benefical AA abilities that we can get IMHO as it reduces the amout of Melee DPS that the enemy can do to you (plus its low power, diecent reuse, and does some ok damage). Now as far as crit spells, that's up to you, if you peruse the older threads in this forum, you'll find numerous debates on which method is better, the afore mentioned melee AA set up w/ good gear/weapons OR the casting method w/ ad3/m1 offensive spells and high INT. As far as I can tell, either choice is just as viable and produces much the same DPS results, it's just a matter of your preferred playstyle.