View Single Post
Unread 12-02-2004, 02:51 AM   #1
orkhamm

General
 
Join Date: Nov 2004
Posts: 13
Default

There seems to be a bit of confusion as to our role in a group as templars. Some people say we are weak. Some say they run out of power. I decided to start this thread to post healing strategies for those who are having difficulties. I understand that there may be no _right_ way to do this but I hope that some templars who are seeing success in their group role will post and let others know how they manage. Here are my thoughts and how I handle a group.
 
So first off I am only going to talk about dealing with tough encounters with you as the only healer. Encounters that most groups have trouble with. Once you get those down the rest are cake. The MA is your #1 concern. If the MA bites it the group is most likely doomed. You will not have power to heal anyone else during a tough fight (or time for that matter). Make sure the MA has a reactive prior to pull. Make sure he knows not to pull without you being at full power (wiped the other night on a yellow ^^ pull when I was at half mana and was sole healer). It is important to debuff the mob as soon as you can. It will save you power on heals. Keep the mob debuffed as time permits. Backup your reactive with combat heal as needed. Reapply reactive as needed. I have an instant cast, no power reactive heal that I keep in case I run low on power. I don't know if everyone gets it, but I have it and it has saved groups on more than one occasion. If your tank is up to his/her job and you have adequate dps you should be able to finish just about any yellow ^^ and most orange ^^ with a bit of mana to spare. Your mileage may vary. Other things to consider: keep non-melee out of the mobs ae range if possible, have all melee except the MA stay behind the mob being attacked to stop riposte damage (when mobs are hitting for 400+ this really becomes an issue), keep an eye on breeze if you have a chanter and make sure you remind them when it's gone (the melee types can finish off a mob if the casters are out of power but not if you are out of power), summoners can give you an activatable mana item-get one if you can. I can't stress this enough: YOUR SPELLS ARE TO YOU AS ARMOR/WEAPONS ARE TO TANKS. Get upgrades as soon as you can.
 
So who's gunna be next and post their winning strategy?
 
 
 
 
__________________
Hideus Orkhammer
Dwarven Templar
Butcherblock
orkhamm is offline   Reply With Quote