I am new to EQ2 and have an 18 Summoner in Freeport that I've been playing. Now, don't get me wrong, the gameplay with him is fun and I love the concept, but is there more strategy at higher levels? Of course, ALL games have some degree of strategy.... what targets you pick (caster vs. melee), the types of resistances, the weapon/pet you use, etc. What I mean is, at least at my young level, I seem to just send pet in and then use my one DOT and 1-2 DD spells and thats it. I understand at higher levels you get lifetaps and disease spells, but they are just forms of DOT and DD, right?
Are battle ever different? Or is it the same buttons all the way to 60?
As a counterpoint, I also played a Brigand to level 26. That is my only other character. But combat with him seems more... varied. For example, some of my attacks are positional. Solo, I may have to time my stuns and move accordingly to get a backstab. If I have multiple mobs, I have to decide which one to take out first, which one to stun. The high damage Ruse line can be used rougly once per fight, do I use it early in a multiple mob scenario and hope to take one out fast (perhaps the caster?), or save it as the coup de grace on a tougher mob if I run low on power. I understand swashbucklers even get a mez (which raises complexity more as you decide which one to take out of a fight).
I guess what I'm trying to say is that combat is a bit tougher with a Rogue. With the necro, its almost too easy. I don't have to really worry where I stand. I don't even have to move. My pet keeps aggro, and I just hit 1-2 spells intermittently so I don't get aggro.
I don't mean to sound like I'm bashing Necros. In fact, I hope to make this character my main one. I don't have firsthand experience of the higher level game, so I may be completely off base but I was hoping to hear from my more experienced comrades on this board. Thanks!
Message Edited by Hurdoc on 10-25-2005 12:37 PM