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Unread 02-24-2005, 06:53 AM   #13
Nerj

 
Join Date: Nov 2004
Posts: 254
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Blubby wrote:
This is the right order. Mage is the most vulnerable class and therefore deals the highest damage. While other mage subclasses shouldnt have wiz/war dps /due to utility spells they have/, we should still outdamage scouts/fighter/priests.

This isnt going to happen for enchanters, it would overpower them way too much. We get invited into groups already for our utitlity spells (power, mezz, haste, debuffs, etc). If we would also do more damage then scouts, it would be out of balance (and scouts would have a reason to complain about this).

Please explain why an Enchanter (part of the MAGE class) should not have a higher DPS then the scout class. Do you think that the DEVs should go back on their word? Why would someone choose a class where ALL mages only where very light armor? By you statement we should be able to where Medium armor, since  the scout class should do DPS then us. Granted we should not nuke but, our DOTs should do equal levels of damage over the same time period.
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Lockeye wrote:
I've watched coercers who solo higher con heroics using 2 unbreakable roots while keeping 2 separate encounters locked down at the same time (no other class could pull off such a heroic feat). That is called Crowd Control. What Enchanter's are supposed to do.
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