Thread: Wizard too 1-D?
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Unread 09-13-2006, 10:00 PM   #1
skidmark

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Join Date: Nov 2005
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I glanced at the Wizard spell list and AA's. Does it get boring just doing a lot of damage? Is the solo wizard just a root and nuke class? In a group does it go: wait for tank to build aggro, and then unload? What kind of strategy do you have to use to be truly good wizard?I play a Coercer already, and I like the various utilitarian abilities that the coercer gets. My strongest nuke is a measly word of force from Splitpaw. I enjoy timing the stifles and dazes with stuns to keep a mob from doing much for a greater part of the battle, as well as using CC in various situations. With that said would a wizard alt offer me some utility (granted not nearly as much) with the twist of having some powerful nukes? EDIT: Oh, and I love the class hat.

Message Edited by skidmark on 09-13-2006 01:01 PM

Message Edited by skidmark on 09-13-2006 02:43 PM

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