However, the majority of players will most likely play the majority of their time at lvl 50 or higher, so why not tell them what it's going to be like?
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I dont know about this. I'm not a hardcore player, but I'm more than a casual player. I'm not a power leveler, but I play about an average of 3-4 hours a day. I've played since a week after release and I'm still only level 42. It'll be another month (I hope) before I reach level 50. So by that time I will have played for a total of 6 months mostly with one character.
How long does the average person play a MMPORG before they move on to the next big thing? Maybe a year? That's been my history and the history of many I've talked to. Sure, some stay longer and some less, but I'd have to say the average is probably somewhere around a year.
So that means the average player IF: they stick with mainly one character that they start with and dont reroll or make too many alts, they will play maybe half their time at level 50. In fact, I'd say proably less. I mean, really, is there always gonna be a group of lvl 50 raids going on everytime you log on that you can participate in? No. Many level 50s start playing alts and raid part time. And the fact is, that even after 5 months there still aren't too many lvl 50s around and I play on AB one of the largest servers.
So I'd venture to say that most players who 1) reroll 2) make alts 3) play on several servers will spend the majority of their playing time in the 25-40 level range. I know that's where mine has been.
Not a flame, I just disagree a tad about this point. Sure people want to know about lvl 50, but how many actually get there? I'd say not many. The people who are most likely to burn out IMO would be the power levelers who dont do quests or mentor or do mixed guild events, all the fun events dont level you much but add to the experience.
I'm sure I coulda made level 50 in less time (if I didnt use an alt when my vitality ran out, if I didn't mentor a friend 10 levels lower who was trying to catch up, if a didnt participate in weekly guild events) but Im quite sure I'd be burned out and OMW to the "next big thing" in MMPORG.
So what to tell this guy? Shoot, I dont know.
Warlocks do more DPS from 23-39 but have no utility.
Wizards have more utility. With the apparent lack of scouts on lately, that evac is invaluable. And with drink being so expensive and ppl not buying it being a mana battery for that penny pinching healer or tank is invaluable also.
And the latest tidbit, it seems after live 6, that wizzies and warlocks are screwed in raids with the mob dot mitigation.