Pantsus wrote:
Raminicus
Ok, I know I'm not going to get a good response for this. But here it goes anyway. At the top you talk about the reasons for people taking Wizards. Well, I'm sorry but this isn't EQLive. The classes are different in this game, and people should not expect a class called the same thing in 2 different games to behave the same way. The people wanting pure physical raw force and no utility should have done their homework better. Now, I DO recognize that there's a problem with the Wizard class, and I do want it to be corrected. But if Wizard gets a bump in DPS and retains all it's other aspects, and no changes are made to other classes, then we're back to square 1. One Sorcerer subclass will vastly out-do another.
And I disagree that they should both be the same but for the damage types. I think there should be very distinguishing spell lines. A real difference between Warlocks and Wizards, a reason to go for one or another, a difference in play style. When you boil it down we're both DPS classes, but Warlocks have the upper hand there. Wizards have GREAT buffs and utility spells. Warlocks don't. At all, really.
Sorry, but you should have done your homework a bit better. How can you be a mana battery and the top nuker all in one? Plus have evac? Plus those great buffs?
Wizard right now seems like a great class to play. Yes, your DPS needs a bit of a boost. But the largest problem I see is that the people who play the class think it should be something it isn't.
But, hey. SOE has shown us in a couple games now that nothing is final and things change ALL the time. I hope you guys get some lovin' DPS-wise, but you all need to look at the other great things your class has.
Lets try and put the shoe on ther other foot shall we ? How would you feel if they gave you evac but put your damage down and turned your AE spell into single target without putting the damage up ?
Or halved your Inquisitor's healing spells effectiveness but gave your melee skills a bump up in the name of defining the classes? I'd say you'd be pretty [Removed for Content] off too.
You have HUGE dps as a warlock AND you can feed AND you can power drain AND similar buffs to us but under a different line about the only thing you can validly whinge about is evac, but oh wait, we can't power drain which has more of an effect on grouping and raid situations than evac anyway.
You're right, I would be pretty [Removed for Content]. I didn't choose Warlock in order to evac people, I chose it for the AOE damage, and because I knew more mobs had resists to fire and ice than poison and disease (which is something I really really hope they fix for you guys, that's just simply not fair).
If a Wizard decides to go full boar DPS and forget about any sort of utility, then yes he/she will drain their power. But in doing so, WOW what a show they'll put on. The damage you guys can do in a very short amount of time is staggering, but it completely drains you. If you want to balance yourself out a bit more, you get to be more of a utility class. And if you have 1 or more off-healers in your group, you're completely set because you can cannibalize.
My point was simply that Wizards seem to have a much larger utility role than warlocks but if they want to forget about that, they can go into massive DPS-mode. At a very significant cost, of course.
I don't think your class is without bugs or the need for tweaks. But I do think that the overall roles of each Sorcerer class are suitable.
If more Wizards had done more research prior to making their main characters, this wouldn't be as large of an issue. Instead, they chose what class they thought would be most powerful based on prior games and a very small amount of information. Once they found out they were wrong, the whining began.
Sorry if it comes across as a flame. I'm not directing it at any particular person. Just my honest opinions on the subject. And let me reiterate. I DO want to see the legitimate issues in your class addressed and fixed.