Thread: T7 Armour
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Unread 03-07-2006, 12:30 AM   #25
Anzak

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Join Date: Nov 2004
Posts: 548
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Pinski wrote:

1) Actually, treasured weapons can now hit epic mobs.But are still mitigated at a higher rate than legendary.2) No, this is not true. The problem lies in the whole level-mitigation problem, that STILL hasn't been fixed. And actually 323 mitigation on treasured T6 gear gave MORE mitigation % than 323 mitigation on T5 Fabled. See a problem there? I do.Yes because levels are more than teir but if you take a T5 Legendary with 100 mit vs a T5 fabled with 100 mit the fabled still wins.  So there are actually 2 factors here level and quality.  By making the armor Treasured it reduces the effectiveness even more.  The only saving grace is the level factor.3) Imbued rings were overpowered, and they needed to take a hit, now they're better off.The Imbued rings where not too powerful.  Having to re equip and recast 5 buffs every 20 minutes balanced the extra effect and the fact that you had to shell out a large amount for them not to normally wear them.  When they were worn effects that was overpowered.  Actually to be honest I like the new proc effects as well but T7 is worthless vs T6 which is not really a problem with T6 as they are balanced pretty well there now I think.4) Well, you can raid T7 with T6 fabled, or farm T7 legendary drops that are equivalent to T6 Fabled to do it. The dragons in Palace of the Awakened drop 2 sets of Tank gear, 1 for plate, 1 for leather, there's your gear go get it, then start raiding T7, or just go back and raid T6 to get fabled up at level 70 to do T7 raids.Oh so if I get lucky and harvest a rare then I'm SoL because I should be farming drops using my gear from the teir before?5) So, you have a trade-off, live with it, you have to give up something to get something else. Crafted gear is nice if you aren't tanking and don't care about your resists.I don't mind trade offs as long as they are in the right place.  A trade of for solo and group encounters is a waste as these are very easy for the most part.  Trade offs need to happen in raids.  I can either up my Power pool or I can up my resist to the mobs AE.  That is a trade off where the player needs to decide which is more important getting an extra nuke or being able to resist more if not all of an AE.  But instead we see fabled gear removing that trade off as I can have both.
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