Kriterian wrote:I just thought of something else that would be useful in the guide. Since spells are different in EQ2 and some area effect spells only affect the encounter it would be useful to know the following:
Which spells/abilities hit every mob around the paladin, whether part of the encounter or not? I know assault hits everything in the area.
Which spells/abilities hit only the mobs in the encounter and are safe to use around other non-encounter mobs? I know Cry of Conviction only hits encounter based mobs, not everything in the area.
Which spells/abilities don't hit or wake up mezz'd mobs? I know the taunts don't wake them up.
I'll try and test later but I rarely have an enchanter in my group and when I do it's not wise to wake up the mezz'd mobs hehe.
This would be good to know. As I test them out I will add them. I added the three you mentioned. They will appear in the next update. Thanks again!