Thread: SKs UNITE
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Unread 04-03-2006, 07:37 PM   #1
Broxus

Loremaster
 
Join Date: May 2005
Posts: 17
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SKs UNITE

 

After playing more and more with my SK I’ve started to notice some things that needed to be changed about our class.  Please give your comments and let’s get some things changed to help make our class more valuable on raids.  Currently I hate to see when you only need one of a certain class in order to gain there buffs and debuffs.  Here are the changes I would like to see in order of priority.  We really need to all unite and get some of these changes implemented.

 

1)      First and most important change Death March in raids so that if any person in the raid kills the MOB then your group still gets credit for it if they are engaged.  This would make us MUCH MUCH more valuable on raids.  You could take 4 of us for each group.

 

2)      Increase the duration of Death March to 20 seconds instead of 15.  This is mainly for when are in experience groups.  You simply can’t kill a MOB and pull the next in this amount of time.  Not to mention the game timer of 15 seconds is way to fast. 

 

3)      I have some serious issues of why SK’s have such issues tanking epic mobs.  At level 60+ Guardians, Berzerkers, Bruisers, and Monks all tank better against epics.  The mitigation gap between SKs and Guardians and Zerkers has grown way too far.  To fix this problem don’t give us more mitigation but allow us to have a Mitigation Tap that lets say siphons 300 off of mobs and gives it to ourselves.  Make it like Siphon STR. 

 

4)      Where is our upgrade to Mana Sieve?  Enough said

 

5)      FD timer needs to be increased so that we can FD a healer or some group member long enough to rez raid after everyone is dead.  30seconds to 1 minute would be a good time range.  The current 20 seconds just isn’t cutting it. 

 

6)      AOE taunts we need more of them and better single taunts.  A true AOE taunt is needed also.  I just can’t keep agro on large groups of MOBs especially with reactive healing and heals it just drives MOBs crazy.  Now I know you guys will say use AOEs to gain agro but I do and it just inst enough.  Not to mention sometimes in zones you can’t use AOEs or you will get owned or break single mob mez.

 

I think these things will help make us wanted and more valuable on raids and exp groups.  Please Sony look at these and think about them.  They go in order of importance.  I know that many of the SKs on my server have read these posts and agree with them.  Jarrett to name one but he has had problems posting.  I would still like to see SKs get invis but that’s another issue.

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