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Unread 03-21-2006, 03:06 AM   #34
Sslarrga

Loremaster
 
Join Date: Aug 2005
Posts: 188
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Aye, I wouldn't give jack snot about these issues if I didn't like the monk class and if I didn't like the "idea" of a monk.
 
Posting this isn't a way to try to downplay what a monk can and cannot do.  It's a way to get SoE to finally wake up and notice that just because monks haven't been whining as much the past few months that doesn't mean we don't notice that we ...  ARE ... NOT ... Balanced ...  When it comes to tanking...  Not even close.  And T7 with AAs just makes the disparity even more obvious.  And heroic dungeons where mobs can hit for raid like damage makes it more obvious.
 
Evidently if you take a clue from Guardians, you obviously have to whine...and whine a LOT to get things changed.
 
If you just assume that SoE will do the "right" thing then you'll be sitting there while all the classes that complain get what they ask for.
 
DPS isn't a concern.  From what I've seen so far any warrior or brawler can easily do enough DPS on a raid to pull aggro from MT.  IE - scouts will continue to do more DPS due to deaggro abilities and buffs.
 
What IS a concern.  Is the woeful tanking abilities of Monks.  I obviously can't speak for Bruisers tanking.  But I regularly see bruisers soloing easy white and yellow con heroics.  While for those same mobs I as a monk need at leasst 3...preferably 4 levels over them before I can even think about it.  So, I haven't a clue as to whether bruisers suffer the same problems when tanking high end heroics (HoF) and raids.
 
Yeah I love my monk so much I had to betray to that wretched city Qeynos to be a monk (wanted to play Ogre).  Even though I hate the absolute horrid layout of Qeynos compared to FP.
 
And DPS still wouldn't be a valid arguement even if warriors didn't have AAs that put them roughly on par with brawlers for DPS, as we are "supposed" be tanks roughly on par with the mitigation classes although slightly less so.  As it is, we are NOT on par.  And it isn't "slightly" less tanking ability.  Not even remotely.
 
I don't want to be a better Tank than a guardian.  I just want to be within spitting distance.  So that when our guild leader says lets have Croaker tank this 74x4 and see how it goes, I don't immediately go SPLAT with 8 healers healing me.  In T6 there were situations where me tanking was useful on a raid.  Even if my tanking was below that of a guardian it was still good enough that enough healing could offset the negatives.  In T7 so far, it seems like the gap is just getting wider and wider and wider.
 
T7 raid experiences.
 
Blue cons, no problem.  Avoidance works a charm.  But it does the same for the Guardian and Paladin.  Spike damage can still be lethal, but it's fairly rare.  Advantange mitigation tanks but not so much.
 
White cons, slight problem.  Avoidance works less well.  We start to be a power drain out of proportion to any benefit we might bring to tanking.  Spike damage is getting to be a major issue.  Mitigation still works a charm for Guardians and Paladins.  Bigger advantage mitigation tanks.
 
Yellow cons, depends on the mob.  Some are doable with enough healing, some are impossible as a Monk.  Either way we are a huge power drain even on ones that are doable.  Guardians and Paladins still don't have much trouble with the right strat.
 
Regards,
Croaker
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