Oh right...they would need to clear their target first....that does add another step, but a simple one. Well, at least the mapping of an assist key is simple as outlined above. My pause/break key is now a generic assist.And I agree usually you can tell which mob it is by which turns and faces the rest of the group. When I really need this is when there are adds in multiple encounters. I hunt daily wiht a warden guildmate, so encounters are typically rooted. That means that when a group adds, I cant always move around to reposition and turn the adds since the rooted group will agro someone else when I move away. Often I can , but not always.